Education in the spirit of STEAM
STEAM (Science, Technologies, Engineering, Arts, Mathematics) is a new approach to education. The concept itself comes from the USA. In its first phase, called STEM, from the words: science, technology, engineering and mathematics, it focused primarily on the exact sciences.
Education in the spirit of STEAM
Education in the spirit of STEAM STEAM (Science, Technologies, Engineering, Arts, Mathematics) is a new approach to education. The concept itself comes from the USA. In its first phase, called STEM, from the words: science, technology, engineering and mathematics, it focused primarily on the exact sciences STEAM (Science, Technologies, Engineering, Arts, Mathematics) is a new approach to education. The concept itself comes from the USA. In its first phase, called STEM, from the words: science, technology, engineering and mathematics, it focused primarily on science.
Over time, STEM has evolved, it was enriched with the letter "A" corresponding to art, thanks to which the right hemisphere of the brain was also involved in educational activities.

Currently, education in the spirit of STEAM is the leading methodology in many educational institutions around the world.

STEAM is largely based on the use of new technologies in education, which allows for the development of the method itself. It corresponds to the most current trends and the needs of comprehensive education based on creativity, group work and project method.

The STEAM teaching model takes the form of workshops and projects, thanks to which the acquisition of knowledge is faster and more effective.

Students participating in the classes are much more focused due to the nature of the lesson focused on solving problems, searching for solutions and discovering new possibilities. These types of classes give children the opportunity to create, research the prepared solutions and check and test them in practice. It carries great value and allows you to develop one of the most important competences, which is the ability to constructively draw conclusions.

Importantly, education in the spirit of STEAM does not only focus on supporting the exact sciences. Much emphasis is also placed on art and design, which are important components of any project. Mathematics, engineering, knowledge of biology, computer science and programming are developed on a par with the ART element, thanks to which a comprehensive approach to the task is possible. This has a salutary effect on the shaping of skills such as the ability to think creatively and logically, develop computational thinking or the ability to cooperate in a team, which is extremely important for each project.

Classes carried out in accordance with the STEAM concept, use the project method, covering each of its elements - science, technology, engineering, art and mathematics. This type of approach, to each of the teaching areas, maximizes the attractiveness of the classes, enabling multi-sensory learning, increasing the key competences of students. The involvement of both cerebral hemispheres is significant here, it determines the optimal development of the child. Not only the ability to think logically and critically is developed, but also creativity and imagination.

With the STEAM method, it is very important to properly prepare the space in which the classes will be held. This zone should allow you the freedom to do your own activities, discoveries and experiment. The environment should encourage students to be active. The space and the solutions used in it should liberate students from willingness to act and seek solutions. This space should provide an opportunity to ask questions.

The study zone should be easily modifiable, allowing for the arrangement of various work zones: in groups, pairs or individual activities. Tools and teaching aids that we make available to young explorers are also extremely important.

Scottie Go! Edu is a great choice for such a studio. As an educational game with an interactive course for children and teenagers aged 6-15, it perfectly implements the assumptions of STEAM education. Scottie Go! Edu is not only a great idea for programming classes for children and teenagers, it is also, and maybe most of all, learning logical thinking, creativity, decision making, mathematical and problem thinking. Each class is an opportunity to acquire knowledge in the field of programming and coding. Thanks to it, students learn basic programming concepts such as: simple and complex instructions, parameters, loops, conditional statements, variables and functions. Scottie Go! Edu consists of 91 tasks on 10 levels of difficulty. The applied gamification mechanism makes learning programming a pleasure for children and teenagers.

We live in an extremely dynamic and constantly evolving world. We are surrounded by ubiquitous technology and innovative solutions. It is all the more important to prepare young people to enter this world safely. It is true that they will ultimately become not only recipients but also creators of new innovations and technologies of the future. They will decide what form our reality will take. Being aware of this, we should give them as many opportunities as possible to explore science, technology and art. Enable them to develop by giving them the best educational solutions at our disposal.